As such, this is a list of the best games I played in 2016, regardless of their release date. The true beauty of end-of-year lists is the reflections they afford. So, like usual, this isn’t a list of ‘the best games of 2016’ because, even if I had been up-to-date on all the year’s releases, arbitrarily compartmentalising games into units of time like that seems weird and unnecessary to me. I missed so many titles and caught up on so many others from previous years. Suffice to say, my videogame playing this year was rarely up-to-date with the current big releases and in vogue conversations. I excitedly bought Diaries of a Spaceport Janitor the day it came out and have hardly had a chance to touch it since. After a day at work, I’m more likely to slouch in front of a console or flick my phone in front of a television show than I am to go sit at my desk and play small indie titles. I’ve only beaten one or two stages of Stephen’s Sausage Roll. I haven’t played the new Kentucky Route Zero episode, nor have I played Virginia. This extended to the games that I played. I wrote less in part because I no longer needed the little bit of money it offered, but primarily because I simply didn’t have the time or energy to do so around my job. I completely underestimated what sort of effect the rigidity of such employment would have on the activities that constitute a major part of my public identity even as they were not a major source of income for me namely: both my academic and critical writing. 2016 was the first year ever that I’ve had a full-time job.
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